
Interview: Julian Gollop on Phoenix Point, XCOM, and Dynamic Systems
Rick speaks to the designer of UFO: Enemy Unknown and Chaos Reborn about his new tactical strategy game.
This bold, innovative driving adventure is unlike anything you've played before, even if it occaisionally threatens to fall apart.
Steven Spielberg's virtual adventure buries its best ideas under a mountain of nostalgia.
This ambitious and innovative cooperative game is let down by shallow mechanics and a shockingly bad story.
Well raid my tomb and call me mummy, a video-game movie that isn't terrible!
Fatshark's sequel is a much improved - although still flawed - cooperative action game.
Rick looks at two upcoming indie FPS games with their heads trapped firmly in 1996.
Rust is the ultimate survival challenge, if not the best survival game.
A downhill stunt-cycling game in the vein of Tony Hawk, Descenders is a great idea but needs more of its own identity to succeed.
A vast and sumptuous medieval RPG, albeit one that lacks the polish and brains of its contemporaries.
Rick braves the depths of Unknown World's aquatic survival sim, and discovers a pearl of a game lurking beneath the waves.
Prepare to feel old. Rick looks back at the horror sequel two decades on from release.
Rick makes another round of entirely serious predictions for the coming year.
Rick goes rummaging through the Christmas leftovers and finds an amusing, if somewhat wobbly, multiplayer brawler.
Beautifully drawn and incredibly clever, Gorogoa is the best puzzle game in years.
Hello Neighbor's fantastic premise is let down by shoddy execution.
Rick looks back at the infamous PC melter and asks what's left now you can (probably) run it.
Ode is a musical platformer that's short on length but big on joy.
A thrilling and spectacular superhero simulator, Megaton Rainfall is let down by its massive unrealised potential.