Ubisoft's first stereoscopic game will be a game tie-in of the Avatar movie.

Ubisoft's first stereoscopic game will be a game tie-in of the Avatar movie.

Ubisoft CEO Yves Guillemot has said that Ubisoft will be making old-fashioned 3D games which require stereoscopic glasses, as well as well as moving on to create CGI films, books and a new TV series.

Speaking to GI.biz at Ubidays 2008, Guillemot said that the Movie tie-in game of Avatar will be the companies first attempt at creating some stereoscopic gameplay, but that the game will require specific monitors in order to work.

"The deal is to build a 3D experience on top of the normal experience. Avatar will have both. It's with glasses on a specific TV. I've seen it, it's amazing," Guillemot said.

"No. It doesn't work on normal TVs. It means we will see an evolution on the TV. They are already in Best Buy in the US. You can already buy these TVs."

The Ubisoft boss also said that he wanted the company to move towards making computer generated movies too and that although the first films would be produced externally, he would hope to change that in the future.

Guillemot then confirmed that this isn't all he has planned for the French publisher either - the company is already working on a line of books and a small television series, though he wouldn't go into further details.

Is Ubisoft right to try and branch out, or is it in danger of spreading itself too thinly? Let us know what you think in the forums.
Quote Bauul 2nd June 2008, 12:06
In Ubisoft's defense, people said the same thing about spreading too thinly about Google when it branched from being a pure search engine, and look at the harm it did them.
Quote Blademrk 2nd June 2008, 13:13
I'd be more concerned at the likelyhood of people buying a "specific" TV just for playing a 3D game. Especially with the (relatively) slow uptake of HD sets.
Quote badders 2nd June 2008, 14:06
You mean I have to buy a set of 3D glasses AND a new TV?

Sickos.
Quote HourBeforeDawn 2nd June 2008, 16:38
they need to forget about 3d glasses and aim for 3d screens why? you ask because not everyone has 20/20 vision >_< so that means they dont get to enjoy such things as others due where as a 3d screen will have a larger market where everyone but the blind can enjoy.
Quote thecrownles 3rd June 2008, 07:33
Quote:
Originally Posted by HourBeforeDawn
they need to forget about 3d glasses and aim for 3d screens why? you ask because not everyone has 20/20 vision >_< so that means they dont get to enjoy such things as others due where as a 3d screen will have a larger market where everyone but the blind can enjoy.

I don't understand where you are coming from. I have pretty bad vision and I have used 3d glasses before. Are you talking about for people who wear glasses? I wear contacts... I'm pretty sure the upgrade from glasses to contacts would cost less than upgrading from a 3d monitor/glasses combo to a true 3d display.
Quote C0nKer 3rd June 2008, 08:48
I think I'd settle with Johnny Lee-esque head tracking instead.
Quote lordiceman 3rd June 2008, 11:55
This is just plain stupid. You need only change transformation matrices in displaying engine (opengl or dx) to make your scene stereoscopic. They don't need to create whole new game for it, this option can be added to any exiting game.
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