Portal: Still Alive won't feature any new Valve-made content that PC gamers can't already get hold of.

Portal: Still Alive won't feature any new Valve-made content that PC gamers can't already get hold of.

The E3 2008 announcement that Valve Software would be making an Xbox 360-only version of Portal, called Portal: Still Alive has understandably ruffled a few feathers in the PC community. What exactly will Xbox owners be getting that PC owners can't have?

As it turns out, not a whole lot. In fact, nothing.

Speaking to GameSetWatch, Valve's Doug Lombardi explained that the Xbox 360 version of Portal will not expand on the story any further than has already been done in other versions of the game.

Instead, Portal: Still Alive will focus on bringing console gamers some new challenges and levels, namely those adaptations of the levels seen in Portal: The Flash Game, the 2D adaptation of the original game. These maps are already freely available for PC gamers as a mod and have been for some time.

Lombardi also confirmed that Valve will not be adding anything significant to these maps and that the evil but ever popular AI, GlaDOS, will not feature at all in these extra levels.

So, don't worry PC gamers - those consolites won't be getting anything you can't already get for free. Good, eh? Let us know your thoughts in the forums.
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Quote LeMaltor 21st July 2008, 11:55
Isn't the orange box out on 360 anyway? O_o
Quote wuyanxu 21st July 2008, 11:58
Portal Flash version maps are great! harder than Portal's own maps, but still fantastic.

at first, the title made me think it's the sequel........ had my hopes up
Quote rollo 21st July 2008, 14:30
games like portal will never be brought en mass till they can support the mods on the console. No sain person will pay whatever they charge for the extra content that is available for free.

And microsoft will never allow mods on its console. So thats that out the window, Enough if htey keep that stance they may kill of the fps market on there console all together . Mods add life to otherwise unplayed games
Quote LordPyrinc 21st July 2008, 22:26
I know I'm about a year behind the curve, but I bought and started playing Bioshock this weekend. Awesome game, but... the weapon targeting seems a little dumbed down to me. I'm wondering if it was done that way because its also available on a console. I figured I'd have to be a little more accurate with my shots (at least with the handgun), but seems like its a little to easy. Then again, I did start the game on easy difficulty, but I figured that would just determine opponent strength and numbers, not aiming.
Quote Yemerich 22nd July 2008, 12:43
aye... this name sounds like a sequel. Making it a poor choice for a name.

Still, portal itself is a really short game. Is it worth to buy it as stand alone?
Quote Ghys 22nd July 2008, 12:45
There were some tough tricks to pull off in Portal which i can't imagine anyone do with a controller... Which means that once again a game will be dumbed down for consoles !
Quote rollo 22nd July 2008, 14:09
portal was never standalone material and you could buy it + hl2 hl2 ep 1 ep 2 counter strike source on pc for £30 off steam site (all on pack). So how much do microsoft intend to flog this at i wonder? Anything above £ 10 and its already failed
Quote [USRF]Obiwan 22nd July 2008, 14:52
aaah damn.. dish the title, I was getting all excited about a sequel!
Quote Ghys 22nd July 2008, 19:15
Quote:
Originally Posted by [USRF]Obiwan
aaah damn.. dish the title, I was getting all excited about a sequel!


same for every single one of us ;)
Quote deltaworld 22nd July 2008, 19:44
I hope a mod maker releases the Portal Still alive for the PC.
Quote Gareth Halfacree 22nd July 2008, 20:33
Quote:
Originally Posted by Ghys
There were some tough tricks to pull off in Portal which i can't imagine anyone do with a controller... Which means that once again a game will be dumbed down for consoles !
Huh? Portal was released on the Xbox 360 as part of the Orange Box at the same time it was released for the PC. I should know - I completed it on the Xbox 360. No troubles with the controller here, and from what I've heard it's puzzle-for-puzzle identical to the PC version, albeit in a different resolution.
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