The first expansions for Spore will include Flora creators, as well as other tools.
Electronic Arts executive producer Lucy Bradshaw has confirmed that they'll be no proper demo for EA Maxis'
Spore, but has revealed more information on the planned expansions to the game.
"
We're not planning a demo of the game. Just the Creature Creator," said Lucy in an interview with
Eurogamer. EA has however made early prototype version of the game
available for download to showcase the development of the project.
Lucy confirmed the previous
comments made by Spore producer Tommy Vu that expansions to
Spore will not be traditional extra-content packs, but will instead consist of extra editors and tools for use in the game.
"
When we started Spore, we were thinking about how we'd make an engine that had the possibility of expansion, so yes, we'll add to the experience," she said.
"
I think, however, we have a very cool opportunity to take Spore in a few different directions too. The editors are so cool and fun, that we want to advance those as well as the gameplay that we put into the core game."
One such future expansion that Bradshaw could detail was the Flora Creator, which will let players invent their own types of
margarine plants to populate their worlds with.
Lucy also spoke briefly about the copy protection used in the game.
"
We do have copy protection, it is a necessary part of our biz, but we've worked to make it something that does not punish the legit owners. You need to authenticate once at the first install. This happens online. You can install on three separate computers and you do need to register for the online features."
What do you think about the possibility of future expansions? Let us know in
the forums.
I don't know how they would do a demo, maybe a set creature, but i've never played it and i don't know if i'd actually like it which is exactly why games like this need a demo. FPS you know what to expect so its all about whether the style gels with you, but this is new territory its not just the style of the title this is virtually a new genre.
Don't be surprised to see massive zero day piracy and the (almost) valid excuse is going to be the one i just out lined.
As for the DRM, i'm glad its all worked out for you, and i hope it continues to work out.
thing is this, do you really have 3 gaming systems tht you play and rotate that frequently?
It's not. It's three CONCURRENT installs. Connect online when you uninstall and you can get back one install credit. It means you can have the game installed on three machines AT ANY ONE TIME.
If it's a stand-alone game, it is.
Why?
I just waited 6 months to simply GET an internet connection...
EA Screws the Forces... I'll remove this from my pre-order at play.com
anyways, Bioshock DRM got disabled fast enough, so hopefuly this will be fine if they disable it within 6 month
I am glad EA is improving as they have created/bought good IPs and it would be shame if they stuffed them all up.
At the announcement of DRM in Spore, it was supposed to be same as Mass Effect.
Three limited activations, with no way of geting back activations and hardware changes triggering the use of a new activation.
When you expend the three allowed activations, you must call or e-mail EA and beg for a new activation credit.
If you install the game in two OS (XP and Vista) and then upgrade to a new graphic card, the game will need to be reactivated in both OSes, the first OS will expend your last activation and you will need to contact EA for the second OS activation (your fourth activation).
You dont need the DVD drive to be in the drive, though.
PS
From EAs mouth, in regards to the Creature Editor, with the usual marketing spin lingo:
Thats the DRM to be expected in Spore.