No Man's Sky servers wiped ahead of launch

August 8, 2016 // 12:33 p.m.

Tags: #harry-denholm #hello-games #no-mans-sky #playstation #playstation-4

No Man's Sky developer Hello Games has confirmed that it has wiped the servers that store the status of the game's shared universe ahead of its release on Friday.

No Man's Sky is a first-person exploration game in the vein of classic titles like Elite, coupled with the procedural generation aspect of Rogue-likes. Players are invited to explore a universe so large, its developers Hello Games claim, it would be impossible for players to see everything. The game is scheduled to launch on Sony's PlayStation 4 this Tuesday, but those who have received early copies of the game - including one player who paid a four-figure sum for a leaked copy - have been warned that exploration progress made prior to this week will be lost.

The wipe, developer Harry Denholm explained via Twitter, does not affect players' game saves; instead, the remote server which shares information on which planets, plants, and animals have been discovered and named by players is the only target. The clearing of saved exploration data took place this Sunday, meaning those receiving early copies today will see their discoveries form part of the shared universe.

The move to wipe the server to provide a clean slate for players comes as Hello Games also announced details of a day-one patch for the title which is claimed to dramatically change the experience from that enjoyed by those using leaked or street-date-breaking releases thus far.

Sadly, Windows gamers eager to join in the fun will have to wait: while the PS4 version of the game lands tomorrow, the Windows version has received a last-minute delay pushing it to August 12.
Discuss this in the forums

QUICK COMMENT

SUBSCRIBE TO OUR NEWSLETTER

WEEK IN REVIEW

TOP STORIES

SUGGESTED FOR YOU