Review Heat Signature Review
In space, no one can hear you scream
Despite some bold ideas and one exceptional level, Death of the Outsider is an uneven finale for the current series.
New football season, new PES. But how does it stack up against previous efforts?
Marvel Vs Capcom: Infinite goes all in on the light and fury, and it's a bloody good romp.
XCOM 2's expansion is here, and it's bigger, better, and bolder than the game that came before it.
Absolver is a decent martial arts game wrapped in a framework that doesn't really fit.
Nidhogg 2 refreshes the formula of the comic multiplayer dueller, although it ultimately fails to improve upon it.
Dark and distressing yet hugely rewarding, Hellblade is a powerful and absorbing masterclass in virtual empathy.
Tacoma is a short, sharp and soulful space-station exploration game.
The Long Dark finally wraps up its long stint on Early Access. Is it worthy of a long weekend of play?
Aven Colony is a sci-fi settlement simulation that's light on the sci-fi and simulation.
Is Behold the Kickmen a smashing send-up of football, or will it simply be sent-off?
Platform-'em-up Super Cloudbuilt has its head in the clouds but doesn't manage to deliver the goods.
The End Is Nigh is a clever spin on Super Meat Boy's ultra-challenging platforming.
Broader and more accessible than Dirt Rally, Dirt 4 is a superb off-road racer.
The Long Journey Home is a potentially great space roguelike let down by terrible controls.
Spectacular and tactically rewarding, Rising Storm 2 is perhaps too demanding for its own good.
Danger Zone is a deliciously destructive evolution of Burnout's crash mode.
It may be seven years late, but Vanquish is still a thrilling and subversive cover-shooter.
Torn Banner's follow-up to Chivalry is lacking the magic.
Perception is a smart, emotive horror game that encourages you to look beyond the obvious.
Deck13 takes Dark Souls into the future. But does it have that same spark, or has it blown a fuse?
Outlast 2 ups the intensity of the original but loses something in the process.
Visually stunning and effectively creepy, Little Nightmares is too short and simple to have impact.
Kona is an exciting step forward for detective games, although it falls just short of greatness.
Boasting incredible art design and an eerie atmosphere, Tölva is let down by shallow systems.
Snake Pass boasts an incredibly innovative movement system but fails to make the most of it.
Thimbleweed Park is a fine facsimile of classic adventures, let down by lacklustre characters.
Mass Effect's move to a new galaxy proves to be a difficult transition.
One of the strangest shooters ever made, how does Stalker hold up a decade on?
Warning! The contained documents are classified! Do not open without proper clearance!
The spiritual successor to Planescape Torment is stylish, sumptuous, and wickedly strange.
For Honor sports a superb combat system, but its steel doesn't always get the chance to shine.
Can Rebellion hit the bullseye with its latest sharpshooting offering?
Despite the title, A New Frontier does little to move Telltale's flagship series forward.
While it looks the part, Assassin's Creed takes itself far, far too seriously.
Rick and Jake count down their favourite games of the last twelve months.
Rick went to Wargaming Fest in Russia and came back with a few stories to tell.
Square Enix's epic road-trip adventure is let down by an outdated open-world.
Boasting an incredible toolset, Planet Coaster is restricted from greatness by a humdrum simulation.
Though flawed, Tyranny offers a gripping story and a fascinating depiction of evil.
Arkane's landmark immersive sim returns better than ever.
Does Call of Duty's launch into space mark one giant leap or another step backward?