VR bods partner for VirtualLink cable spec
Everything via USB Type-C.
Prey: Mooncrash is an interesting if rather confused experiment in immersive sim design.
bit-tech's pick of 11 games that showcase the finest of this year's talent.
We play with a pair of RX 580s in Prey at the ultra-wide resolution of 3,440 x 1,440.
We've played Arkane's latest immersive sim. Is it any good? Read on to find out.
Has learned from Dishonored 2.
We take a look at what games you may be spending your cash on in 2017.
Rick returns to the game which spawned the world's unluckiest franchise.
We pick the cream of the crop; seven great games from this year's E3.
Fancy playing a bounter hunter on an alien world? You'd better hope Prey 2 is good, then.
Details and early concept art for Prey 2 popped up yesterday on a Radar Group website - but were quickly removed.
In a series of emails with the Dallas Business Journal, 3D Realms has confirmed DNF for a 2008 release and an XBL port of Duke 3D.
Randy Pitchford, head of Gearbox Software, has praised Valve for including Portal in the Orange Box, indicating that it may want to replicate the model.
As part of a new series, Joe Martin has a chat with Rob Yescombe, screenwriter for Haze, and Martin Lancaster, writer for Crysis, about the process of writing first-person shooters and some of the problems involved.
The Darkness is the long awaited comic book spin off about a mafia hitman and his inner demons. We sneak off with the 360 version to see if there's light at the end of the tunnel.
Today, Nvidia extends its lead on the giant graphics mountain with the announcement of GeForce 8800 Ultra. We find out how the company's new part performs across eight games and three resolutions.
2k Games and 3D Realms have announced that Prey has officially gone gold in readiness for release on July 11th in the US and July 14th in Europe.
The Doom-powered shooter nears completion, and you can have a play for yourself with the release of a new, five-level demo.
E3 2006: Coming into the show, there were a few titles we were planning to keep an eye on. Unfortunately, not all of them have turned out to be as good as we've hoped.
The long-awaited and much-maligned FPS is still on track to hit shelves. At some point. In the future.