Diablo 2
Developer: Blizzard North
Year: 2000
Though
Diablo 2 claims itself to be an RPG, we reckon the linear skill-trees and rapid character progression make it more of a hack and slash. One thing’s for sure though and that’s that it’s proven one of the most popular games of the last ten years thanks to Battle.net integration and on-going content updates.
With randomly generated areas and items, it’s clear that
Diablo 2 owes a lot to the old ASCII
Roguelikes, but it manages to improve endlessly on that formula thanks to a great story and streamlined control mechanism. Never has holding down the left mouse button felt so compelling and rewarding.
It’s not the control system or gothic artistry which earns
Diablo 2 a place on this list though as, truth be told, the singleplayer game is actually a bit repetitive. The multiplayer on the other hand is endlessly replayable though and the still active Battle.net community will doubtlessly back us up on that. All that really remains to be seen is whether or not the sequel can measure up in the same way.
Half-Life 2: Episode Two
Half-Life 2: Episode 2
Developer: Valve
Year: 2007
Really, any of the
Half-Life games could be placed on this list as all of them are titles which truly demand your attention and the series as a whole is definitely a must-play. We’ve singled out the latest instalment in the series though as Valve is a developer that’s learned a lot from the previous games and has used those lessons to make
Episode Two the most polished game in the series yet.
The latest chapter in the on-going
Half-Life series,
Episode Two is all about Gordon and Alyx attempting to regroup with the rest of the Human Resistance after the destruction of City 17. Carrying vital information that could turn the tide of the war, agile Alyx and her mute man-servant desperately need to reconnect with the rest of the Black Mesa alums.
As FPS games go,
Episode Two really has it all – huge setpieces, vehicle sections and a fiercely emotional ending that left fans shell-shocked. It also goes much further than previous games into explaining the mysterious G-man, which is reason enough to give it a look.
Quake 2
Developer: id SoftwareQuake 2
Year: 1997
Wolfenstein,
Doom and
Quake may have been the first explorations into 3D, but it was
Quake 2 which really took gamers to the bleeding edge. Coloured lighting, creative AI and a story that actually made sense –
Quake 2 was the first ‘proper’ FPS for many.
Eschewing the demonic face of
Doom and the original
Quake,
Quake 2 tells the usual tale of a space marine trapped behind enemy lines and who goes on to kill the alien leader, the cannon-headed Makron. The story would later be picked up in
Quake 4, creating an apparent tradition that only the even-numbered
Quake games are allowed a story, but
Quake 2 is where it all began.
With a firmly established modding and multiplayer community that's still strangely active,
Quake 2 was a huge for id Software and for gamers too. It's a testament to the quality of the game that there are still independent developers out there creating good-looking games based on the
Quake 2 engine.
Oh, and just to be totally honest, there was a fair bit of arguing over whether
Duke Nukem 3D or
Quake 2 got the nod. In the end though, we decided that mods and coloured lighting were far better than strippers...which probably explains a lot.
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