Crytek has revealed that it is currently working on the next 
Crysis-topping engine and that it will be available by 2012 if all goes according to plan. 
Speaking at the start of this year's Leipzig Games Convention, Crytek founder Cevat Yerli spoke about what the company had learned from 
Crysis and how they were going to apply this to their next game engine. 
According to comments made to IGN it's a good thing that Crytek is so eager to learn too - 
Crysis cost a whopping $22 million to develop all-in-all, though the game did turn out to be profitable despite the affects of piracy said Cevat. 
"
If it wasn't profitable I wouldn't be able to stand here," he commented to 
IGN.
Right now, Crytek is working on putting the finishing touches to 
Crysis: Warhead, the standalone expansion to the first 
Crysis game, as well as developing a new next-gen engine. Interestingly, the new engine looks like it won't just be focused on PC platforms either, with new consoles factoring heavily into the plans of the previously PC-only developer. 
Crytek is expected to begin full-time production on the new engine in the latter half of 2009 with an aim to release the new engine by 2012, which is when Cevat thinks that the new generation of consoles (the PlayStation 4 and Xbox 720) will be upon us. 
If you're hungry for more details about 
Crysis then you can check out our 
Crysis review and graphical analysis, or our latest hands-on preview of the upcoming 
Crysis: Warhead. Pass on your thoughts in 
the forums.
    
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