Escape from Butcher Bay team reformed for new Riddick

Written by David Hing

September 11, 2013 | 14:04

Tags: #butcher-bay #riddick #vin-diesel

Companies: #starbreeze

The development team behind fan-favourite The Chronicles of Riddick: Escape from Butcher Bay is reforming to work on a new Riddick game.

According to Vin Diesel in an interview with Screen Crush, the Starbreeze team has been brought back together over the last couple of months to create the game. With a third Riddick film already out in cinemas, the title is also unlikely to be a simple film tie-in.

Diesel also mentioned an iOS app was on its way which would be tied in to the recently released Riddick film.

Escape from Butcher Bay was released in 2004 and was a hit with critics for its blend of stealth, action and adventure gameplay. The title followed Riddick in breaking out of a maximum security prison and was a distinct setting away from the films.

Starbreeze followed this up with Assault on Dark Athena in 2009 which fared less well and rather bizarrely also included a remade and upgraded version of the original Butcher Bay game.

Since 2009, Starbreeze has worked on the re-imagining of Syndicate as a first person shooter and also acquired Overkill Software, the developers behind the recently released Payday 2. Most recently, it has developed Brothers: A Tale of Two Sons which has released in August and has been met with a warm critical reception.

The third Riddick film, simply titled "Riddick" was released in cinemas last week and followed a nine year hiatus since The Chronicles of Riddick was released. The film came about largely due to Vin Diesel's love of the character and in its opening weekend, the film generated $18.7m (£11.9m).
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