Fez developer Phil Fish will be skipping Microsoft's consoles as a platform for the sequel of his 2D perception-based platform puzzler.
Although Fish has not yet confirmed which platforms Fez 2 will be coming to, talking to Polygon, he did state that Xbox would not be one of them due to Microsoft's restrictions on self publishing.
'I'd love to release my games on every platform, but Microsoft is making it impossible for me to release on theirs. It's a shame,' said Fish over Twitter. 'With Microsoft, they've made it painfully clear they don't want my ilk on their platform. I can't even self-publish there. Whereas on PS4, I can. It's that simple.'
Fish further commented that it looked as if Sony were doing everything right with the PS4 and that although it's too early to tell how things will unfold that its 'heart definitely seems to be in the right place'.
After the launch of Fez last year, Fish spoke out against Microsoft when the company didn't allow for his game to be patched without high fees.
Fez 2 was announced last week at the Horizon indie section of E3 with a teaser trailer that gives very little away.
The process of getting a game on to Xbox Live Arcade has been tough enough and in order to satisfy the criteria, many developers have had to sign up to exclusivity deals for the platform upon release which have proved unpopular with fans.
In a feature on the Penny Arcade Report, Retro City Rampage developer Brian Provinciano details the process and summarised his experience with the Xbox Live Arcade platform as 'most expensive, a bottleneck, damaged PR, hindered other platforms' success.'
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