Take-Two and Rockstar today announced the sad news that Grand Theft Auto IV
has been delayed. It's not exactly a little delay either - the game has been pushed back to the second quarter of 2008 on both the PlayStation 3 and Xbox 360.
Rumours have been circulating about what may have caused the sudden and drastic delay and Take-Two executives Strauss Zelnick and Ben Feder have sought to tackle these rumours head on.
Apparently the main problem has not been an issue of scheduling or designer resources, but actually the technological limitations of the console.
Speaking to Kotaku
earlier today, Zelnick told the world that the delay was due to "almost strictly technological problems... not problems, but challenges."
"I know there have been rumours in the marketplace about frame rate and some other issues. We don't think it's helpful or beneficial to go into exact details of what the technological issues are. We're pushing the envelope on both the platforms."
Zelnick went on to say that the decision to delay GTA IV until next year was ultimately his - just so fans know who to send their hate mail to. Zelnick had played a build version of the game just a day before the announcement and thought it obvious that the game would not meet the previous release date of October 16th.
"We're not gonna send money back to Microsoft. That's not part of the deal." Said Zelnick about the planned episodic content for the game, the first instalment of which is scheduled for a March 2008 release. Take-Two don't plan to adjust the Xbox 360 episodic content schedule at the moment and are confident that they can deliver the episodic content as planned.
Take-Two and Rockstar are currently in the process of appealing the ban
placed on Manhunt 2 by the BBFC
Annoyed at the delay? Well then, get to the forums
before you starting foaming at the mouth in anger - this is a new shirt and I don't want to get any on me.