GTA IV drinking mini-game detailed

Written by Joe Martin

February 21, 2008 | 11:16

Tags: #gta #gtaiv #niko

Companies: #rockstar #take-two

In an interview with NaturalMotion CEO Torsten Reil, GI.biz has uncovered a few details of how the drinking minigame system will work in GTA IV.

The NaturalMotion team are still relatively unknown, but have supplied middleware technologies and "dynamic motion synthesis technology replicating the movement of the human body and the reaction of the nervous system" for a number of top games according to the interview. That list includes Star Wars: The Force Unleashed and GTA IV.

When asked exactly where his new technologies had been put to work in the highly anticipated GTA IV, CEO Torsten Reil slipped out a few details on one of the drinking mini-games and how the technology behind it works;

"There is a drinking mini-game in very detailed form where you can get drunk and he can actually then stumble around and you have to get home. But all of that is fully simulated. So, it is not based on animation any more. It is actually all synthesized on the CPU. Which means that it has a completely different outcome every time you play."

Sounds fun.

Of course, not everyone was a big fan of the various mini-games and so forth which popped up in San Andreas and some games in particular didn't go down too well with the law courts. How do you think the new GTA is going to turn out? Let us know in the forums.
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