I don’t write about new Kickstarter projects. I don’t usually care about your weaponised nostalgia or what new wonder is going to set the world on fire in 18 months.
This is the exception that breaks the rule. John Romero is making another FPS: Blackroom. Adrian Carmack is involved too, bringing the designer and artist from the original DOOM back together. There’s a chance it could be something special, but of course, we all remember Daikatana, right?
The game is set in VR, although is played on a 2D screen, and the most interesting mechanic is the Boxel - a device which allows you to control the VR simulation you’re stuck in, stopping time, glancing through walls or even removing obstacles. It’ll be interesting to see how the Boxel actually operates, and whether it’ll grant full control or be limited to hotspots of interactivity.
The story is similarly interesting. The VR simulation you’re in is malfunctioning, mapping out peoples wildest dreams and darkest nightmares. As a technician assigned to fixing the thing, you’ll be getting up close and personal with whatever the VR program can throw at you.
The theme of a malfunctioning Holodeck means that future expansions, mods and even player created levels could slot into the game and exist as canon. If someone can dream it, there’s no reason it shouldn’t be in the game. Take a look at the
Kickstarter here, there's a fun pitch video to watch there, too.
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