The original
Wolfenstein 3D was in a bit of a different age to the one we live in now - one where it was considered mostly OK to have a massive robotic Hitler wielding four miniguns as the end-game boss. Nowadays such things would be frowned on.
As such id Software has announced that in the latest
Wolfenstein game, there will not be a Hitler boss character. Nazis, sure, but no Hitler. It isn't for the reasons above though id Software's art director Kevin Cloud cares nothing for the tastes and trends of society, he's just saving Hitler for use in the sequel.
"
No, he's [Hitler's] not in our game. We've got to save something for future Wolfensteins," said Kevin in an interview with
Eurogamer.
"
That's one of the cool things again about the Wolfenstein universe: we go back and we pull some of these things from real history and spin this what-if story for some of it, and some of it just kind of blows out."
Kevin then went on to drop a few hints about the plot for the new
Wolfenstein, introducing the Kreisau Circle as allies of the player.
"
The Kreisau Circle originally is more of a group of aristocrats working behind the scenes in hopes to overthrow Hitler. Here, they're gun-toting resistance forces fighting on the streets. But it's kind of nice to take those elements, have a framework of reality, and build it out."
Are you disappointed that Hitler won't be appearing in the new game, or just disappointed that the series hasn't moved in a radically different direction? Let us know your thoughts in
the forums.
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