Beyond Good and Evil designer and
Rayman creator Michel Ancel has promised fans that the sequel to
BG&E will be bigger, more immersive and move complex than the first game. On top of that, he's also commented that a primary inspiration for the game was the 9/11 terrorist attacks.
"
It was a mix of a lot of experiences," Ancel told All-Gamers (via
Eurogamer). "
It was a phantasm to create an adventure game, a universe too. It was the game I wanted to create for a long time."
"
There were a lot of inspirations: the Miyazaki universe, my own inspirations, politics and the media; the theme of September 11 - the CNN show with army messages and the fear climate. And it was a mix from other universes."
The first
Beyond Good and Evil game told the story of the planet Hillys and an alien invasion, from the eyes of photo-journalist Jade and her uncle Pey'j. The game ended on a cliffhanger, but it wasn't until
Ubidays last year that the sequel was confirmed.
"
We could have finished the game," said Ancel, "
but we want BG&E2 to bring something to the videogame universe." He went on to claim that the sequel will be more complex and immersive. Unfortunately, there's still no release date or confirmed platforms for
Beyond Good and Evil 2.
Are you looking forward to
Beyond Good and Evil 2? Let us know your thoughts in
the forums.
Want to comment? Please log in.