Independent Game Festival 2010 finalists revealed

Written by Joe Martin

January 5, 2010 | 13:44

Tags: #art-game #independent

Companies: #igf #indie

The Independent Games Festival is an annual event where indie developers submit games in the hopes of winning prizes and has in the past been an event which has been closely watched by gamers and developers alike as breeding pool for new talent. Today, the 2010 batch of finalists were announced.

Seumas McNally Grand Prize
Joe Danger (Hello Games)
Monaco (Pocketwatch Games)
Rocketbirds: Revolution! (Ratloop Asia)
Trauma (Krystian Majewski)
Super Meat Boy! (Team Meat)

Excellence In Visual Art
Shank (Klei Entertainment)
Owlboy (D-Pad Studios)
Trauma (Krystian Majewski)
Limbo (Playdead)
Rocketbirds: Revolution! (Ratloop Asia)

Excellence In Design
Miegakure (Marc Ten Bosch)
Star Guard (Sparky)
AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard For Gravity (Dejobaan Games)
Monaco (Pocketwatch Games)
Cogs (Lazy 8 Studios)

Excellence In Audio
Super Meat Boy! (Team Meat)
Shatter (Sidhe)
Closure (Closure Team)
Rocketbirds: Revolution! (Ratloop Asia)
Trauma (Krystian Majewski)

Technical Excellence
Closure (Closure Team)
Limbo (Playdead)
Heroes Of Newerth (S2 Games)
Joe Danger (Hello Games)
Vessel (Strange Loop Games)

Nuovo Award
Today I Die (Daniel Benmergui)
A Slow Year (Ian Bogost)
Tuning (Cactus)
Closure (Closure Team)
Enviro-Bear 2000 (Justin Smith)

Super Meat Boy is an obvious favourite, but we won't know the actual winners until they are announced as part of the Game Developer's Conference on March 11th.

Let us know your thoughts in the forums and check out the official IGF site for links to those of the games that are playable.
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