Oculus VR, the Facebook-owned company behind the Oculus Rift virtual reality headset, has confirmed the hardware you'll need to run the retail-ready build of the device - and it comes with sad news for users of less-mainstream operating systems.
Launched to considerable success via a record-breaking crowdfunding campaign, the Oculus Rift has sold well despite being a pre-production prototype aimed at developers. Its retail release has been long awaited, and now gamers know just what sort of rig they'll need to drive the system: an Intel i5-4590 or better with 8GB of RAM and an Nvida GeForce GTX 970 or AMD Radeon 290 graphics processor - the latter of which, regardless of performance, will require an HDMI 1.3-compatible video output supporting a 297MHz clock, the company has warned.
Before celebrating regarding the hardware requirements, though, spare a thought for those who use non-Windows operating systems: there'll be no support for anything other than Windows 7 Service Pack 1 or newer at launch. In the
specification announcement published by chief architect Atman Binstock, the admission came that Windows will be the company's sole focus for the time being. '
Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows,' Binstock explained. '
We want to get back to development for OS X and Linux but we don’t have a timeline.'
Binstock has claimed that the system requirements for the Rift will '
stay constant over the lifetime of the [headset],' promising that the cost of such hardware will drop over time until it becomes affordable for all. He also warned that '
almost no current laptops have the GPU performance for the recommended spec.'
Pre-orders for the Oculus Rift consumer release are to open later this year, the company has previously stated.
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