After kicking developer Yager off Dead Island 2 back in July last year, publisher Deep Silver has finally confirmed that the project is alive under a new development house: Sumo Digital.
The follow-up to zombie-themed first-person melee-and-shooter with occasional action-RPG elements Dead Island, Dead Island 2 was in development by Spec Ops: The Line house Yager from the start. Sadly, the project did not go well: its release date was delayed, then publisher Deep Silver announced that Yager was being pulled from the project - a move which bankrupted the company. At the time, the company denied it was a cancellation, however: '
We will continue working towards bringing our vision of Dead Island 2 to life,' a spokesperson told press, '
and we will share further information at a later stage.'
Months of silence followed, and it looked like the title was dead in the water - until today, when Deep Silver has named the new developer. Sumo Digital, known for its work on projects from racing sim Forza to kid-centric plastic-toy-'em-up Disney Infinity, is the company now in charge of the title's finalised development.
What neither company has shared, however, is a release date, though Sumo's chief operating officer Paul Porter told trade site
MCV that '
we’re looking forward to exceeding fan expectation with an ambitious design that we’re confident will take bone-crunching, visceral, zombie action to a whole new level.'
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