Tale of Tales, most well known for the hugely uncomfortable and wonderfully evocative
The Path, has revealed some of the first details about it's latest game,
Fatale, including the fact that the team is working with
Silent Hill artist Takayoshi Sato.
"
We've always admired Mr Sato's work," admit designers Auriea Harvey and Michael Samyn.
"
In fact, if it wasn't for his masterful work in Silent Hill 1 and 2, we would probably never have started making videogames. Takayoshi Sato designs characters the way a novelist describes them or a sculptor carves them: their personality is expressed in their appearance and they are covered with very recognizable details. He does not design superheroes or puppets, but real people."
Specifically, the real person that Sato has most recently for Tale of Tales is central character of Salome, around who the game is based.
While little is known about
Fatale at the moment, we do know that the game is based on the biblical legend of Salome - King Herod's dancer who demanded the head of John the Baptist as payment for her skills.
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Fatale is designed to evoke all possible interpretations of her legend simultaneously," the team said in a press statement. "
Salome is at once the mighty princess who mercilessly seduces men to their downfall and an innocent child on the brink of womanhood who is manipulated by the grown-ups that surround her. But she is also just a girl, a teenager who falls in love with the wrong man at the wrong time. She gets a first taste of the sweetness and the bitterness that we all know so well."
Salome was apparently designed, modelled and textured by Sato, who is one of a string of contributors working with Tale of Tales on the latest game. Drop your thoughts in
the forums and, if you haven't played it yet, you owe it to yourself to at least take a look at
The Path -
read our review or
interview with the team for more info.
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