Supreme Commander confirmed for Xbox 360

Written by Tim Smalley

November 14, 2007 | 18:35

Tags: #360 #com #commander #powered #sup #supcom #supreme

Companies: #aspyr #games #thq

THQ has confirmed that one of the best PC games of 2006, Supreme Commander – the Epic RTS from Gas Powered Games – is coming to the Xbox 360.

This news comes after Gas Powered Games’ founder, Chris Taylor, hinted last month that the franchise was heading to the consoles.

It’s hard to argue against the fact that Supreme Commander was one of the best, if not the best strategy game to hit the PC last year and consequently it has been a favourite in the bit-tech offices ever since its release. The title was probably only second to Company of Heroes, which won bit-tech’s game of the year last year.

Despite this though, it’s really hard to say the two were truly comparable as they offered quite different takes on the genre.

The Xbox 360 version of SupCom will feature a whole host of new features that weren’t in the PC version, meaning it might offer some replayability for those that were big fans of the PC version. These include a bunch of new units, some new multiplayer modes along with a selection of updated maps. Additionally, the game will feature “the most epic hostilities ever seen in an RTS game.”

Gas Powered Games expects to complete the port, with help from Hellbent Games, early in 2008 and the game will reportedly be published by Aspyr.

I’m still of the opinion that RTS games don’t work that well with a joypad and are more naturally suited to the PC, but the same could be said for first-person shooters. However, given the massive influx of RTS and FPS titles onto the consoles, along with my love of BioShock on the Xbox 360, you could say the barrier isn’t quite what it used to be.

Do you think that RTS games work well on consoles and do you think the X360 version of SupCom will be as good as the PC version? Let us know your thoughts in the forums.
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