Top 10 torrented games of 2008

Written by Joe Martin

December 8, 2008 | 10:16

Tags: #bit-torrent #crack #fallout-3-torrent #gen #keygen #pirated #torrent

TorrentFreak has posted a list (via Kotaku) of the top ten games which were copied and shared over BiTorrent alone this year and if you're one of those piracy-deniers who thinks the number of pirates can't be all that big then the figures below make for some interesting reading.

Interestingly, the number one torrent title of this year is Spore - a game which drew much criticism for having invasive DRM and copy-protection systems.

Spore isn't the only Electronic Arts game to make the top ten either - The Sims 2, Crysis and Command and Conquer 3: Red Alert have ensured that only one game in the top five is not published by EA.

1. Spore (1,700,000, released Sept. 2008)
2. The Sims 2 (1,150,000, Sept. 2004)
3. Assassins Creed (1,070,000, Nov. 2007)
4. Crysis (940,000, Nov. 2007)
5. Command & Conquer 3 (860,000, March 2007)
6. Call of Duty 4 (830,000, Nov. 2007)
7. Grand Theft Auto: San Andreas (740,000, June 2005)
8. Fallout 3 (645,000, Oct. 2008)
9. Far Cry 2 (585,000, Oct. 2008)
10. Pro Evolution Soccer 2009 (470,000, Oct. 2008)

TorrentFreak is again taking these results only from BitTorrent and claims that it's trimmed out all the malicious and bot-generated results to come up with an accurate figure.

Is there any way to tackle game piracy on the PC? Let us know in the forums.
Discuss this in the forums

Posted by Jordan Wise - Mon Dec 08 2008 10:29

Ouch, Spore hasn't been out long either. But that DRM was a joke

Posted by mclintox - Mon Dec 08 2008 10:36

There''ll always be someone cleverer out there who will crack whatever security these publishers see fit to impliment.

Posted by Tulatin - Mon Dec 08 2008 11:03

I just find it funny that San Andreas was on there. I suppose that with the release of GTA4, and PC users being left in the frosty world at the time of release, nostalgia was the order of the day.

Seeing the Sims 2 on there is no surprise whatsoever.

Posted by Sathy - Mon Dec 08 2008 11:15

Only way to fight piracy is to continue to develop more accessible distribution methods for the consumers and ideally finding another model for how games produce income in order to be able to lower their prices and make piracy less appealing.

So far DRM has done exactly the opposite of what it should do, in many cases preventing legitimate owners from practicing their rights of using the software the way they see fit. Either the rights of the consumers need to be adapted to fit with the current limitations DRM seems to be about - yeah, right, not very likely - or DRM developers need to wake up and start thinking about doing some heavy developement into how to make it less obtrusive.

Or we can go to war - like the one against the concept of terror - with the Pirates, call the Ninjas and Samurais, fax the Autobots and use your lights-on-roofs to get your local super heroes out of hiding and lets go show that piracy that we're not afraid!
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