Intel has confirmed plans to support the VESA Adaptive-Sync variable refresh rate standard, born from AMD's FreeSync, in future integrated graphics products - but has shied away from offering a formal launch schedule.
The concept of variable refresh rate displays came to the public's attention in 2013 when Nvidia unveiled
G-Sync, a proprietary FPGA-driven system for varying the refresh rate of a display to dynamically match the displayed content. For films, that meant a smoother playback experience; for games, an end to tearing and stutter. A year later, AMD
announced FreeSync, its own open-standard equivalent, with the reveal that it had donated the technology to the Video Electronics Standards Association (VESA) several years before rival Nvidia's announcement and it had reached the market in 2009 as a feature of the Embedded DisplayPort (eDP) standard for laptop displays.
Adaptive-Sync technology is
now a formal feature of DisplayPort 1.2, but previously only AMD as its co-creator has announced support for the standard under its own FreeSync banner. That is set to change, however, thanks to confirmation from Intel that it will add Adaptive-Sync to its future integrated graphics processor (IGP) products. Speaking to
The Tech Report at the Intel Developer Forum this week, chief graphics software architect David Blythe explained that Intel is '
positively inclined' towards Adaptive-Sync and other open standard graphics technologies, and that the company would be adding support to its future products.
Blythe did not, however, offer a timescale for the feature's launch, and details provided to the site by unnamed sources suggest that Adaptive-Sync support will not be possible for the company's latest Skylake processor family, requiring new hardware that will only appear in future processor generations.
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