Stop! Ammo-time!
Now, this is where it gets really fiddly – the bullets. Each bullet has to be individually made and mounted in a netting that, because of some niggling perfectionism, must look exactly like real bullet chains.
To do this requires several high end tools – a plasma cutter, a cross-thestical amp and at least three pints of duck’s tears.
OK, I admit it, I just went and used something a lot more realistic and authentic –
real bullets. Well, deactivated real bullets taken from an M60 ammo belt. These 7.62mm NATO rounds are completely safe, but you wouldn’t know it to look at them.
Each chain is fed into the Gatling guns via a small slot in the side. The guns, which are now painted and assembled, are then fixed in the MDF seats that were made earlier.
Next up I got back to the rocket launcher – the only thing more depressing than an empty rocket launcher is a…well…OK, there is nothing more depressing than that! Luckily, this wasn't the case for long as I got back to work on it, fitting plexiglass panels. One each was epoxied onto the front and back of the shuttle cover, then later the whole launcher it all the same shade of blue as the rest of the parts.
Now, the things can start getting put together – both Gatling guns were fully assembled and attached to the support arms. An ABS drain was attached to the bottom of one arm, to help it fit on the existing ABS pipe.
So, the Sentry is now almost complete. All that remains now is to actually put the real hardware in the case - it's a
PC case mod after all - and make sure that the system is powerful enough to play
Team Fortress 2 at least, an irony that cuts both ways!
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