Publisher: Electronic Arts
We patch Crysis to v1.21 and run it in DirectX 10 mode with High detail settings. We use 1,280 x 1,024 with 2x AA and no AF to give a reasonably real-world test without the risk that the graphics card will be a limiting factor to CPU performance.
We load a save game in the Relic level and play the game for roughly three minutes, following a strictly defined sequence of actions and movements. We repeat this test three times, or until a reliable set of results is achieved. The consistent results are then averaged to give the figures below.
This is the best way to test how a CPU affects game performance, as the game will be generating AI and physics and game rules for the CPU to perform. A timedemo addresses a CPU in a noticeably different way.
Click to enlarge
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Core 2 Duo E7400 (2x4.2GHz, 1,600MHz FSB)
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Phenom II X2 550 BE (2x3.8GHz, 2.6GHz NB, 2.0GHz HTT)
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Phenom II X2 550 BE (2x3.1GHz, 2.0GHz NB, 2.0GHz HTT)
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Phenom II X3 720 BE (3x3.5GHz, 2.4GHz NB, 2.0GHz HTT)
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Core 2 Duo E7400 (2x2.8GHz, 1,066MHz FSB)
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Athlon II X4 620 (4x3.5GHz, 2.45GHz NB, 2.2GHz HTT)
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Athlon II X4 620 (4x2.6GHz, 2.0GHz NB, 2.0GHz HTT)
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Phenom II X3 720 BE (3x2.8GHz, 2.0GHz NB, 2.0GHz HTT)
Frames Per Second - higher is better
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Phenom II X4 6MB L3 Cache (4x2.6GHz, 2.0Ghz NB)
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Athlon II X4 620 0MB L3 Cache (4x2.6GHz, 2.0GHz NB)
Frames Per Second - higher is better
L3 cache doesn't make a huge amount of difference here, and the minimum frame-rate is largely consistent across the Intel and Phenom II X3 alternatives to the Athlon II X4. The big surprise winner is the Phenom II X2 where, at 3.1GHz, its faster core clock benefits
Crysis' smoothness by edging it up to a reasonable 25fps. Extra clockspeed seems to do virtually nothing for the Athlon II X4 though, as it does not increase the necessary minimum fps, only nosing up the average slightly.
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