Galaxy GeForce GTS 250 1GB review

Written by Mark Mackay

August 26, 2009 | 11:01

Tags: #geforce #gts-250

Companies: #galaxy #nvidia

Crysis

Publisher: Electronic Arts

Crysis is seen by many as the poster boy for DirectX 10 and it will make your system cry, quite literally – it’s a monster! It doesn’t come as much of a surprise then, that the graphics are something special – they’re above and beyond anything we’ve ever seen in a PC game.

We tested the game using the 64-bit executable under DirectX 10 mode with the 1.21 patch applied. We used a custom timedemo recorded from the Laws of Nature level which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game. We found that around 27-33 fps in our custom timedemo was sufficient enough to obtain a playable frame rate through the game. It's a little different to other games in that the low frame rates still appear to be quite smooth.

We set all of the in-game details to High and forced 8x anisotropic filtering in the driver menu as there is currently no support for it in game. We tested at 1,280 x 1,024, using 0x, 2x and 4x anti-aliasing, 1,680 x 1,050 using 0x and 4xAA, 1,920 x 1,200 using 0x and 2xAA and 2,560 x 1,600 with 0xAA and 2xAA. By extensively testing using anti-aliasing in very high resolutions in conjunction to Very High quality, we'll be pushing even the bleeding edge hardware on test to the limit.

Galaxy GeForce GTS 250 1GB review Crysis-DX10 - High Galaxy GeForce GTS 250 1GB review Crysis-DX10 - High
Click to enlarge

Crysis

1,280 x 1,024 0xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTS 250 512MB
  • Galaxy GeForce GTS 250 1GB
  • ATI Radeon HD 4850 512MB
  • ATI Radeon HD 4770 512MB
  • ATI Radeon HD 4830 512MB
    • 39.9
    • 21.0
    • 37.6
    • 22.0
    • 36.7
    • 22.0
    • 33.4
    • 17.0
    • 29.3
    • 15.0
    • 23.9
    • 12.0
0
10
20
30
40
Frames Per Second
  • Average
  • Minimum

Crysis

1,280 x 1,024 4xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTS 250 512MB
  • Galaxy GeForce GTS 250 1GB
  • ATI Radeon HD 4850 512MB
  • ATI Radeon HD 4770 512MB
  • ATI Radeon HD 4830 512MB
    • 33.4
    • 16.0
    • 29.3
    • 17.0
    • 28.4
    • 16.0
    • 25.6
    • 12.0
    • 23.3
    • 11.0
    • 20.2
    • 10.0
0
5
10
15
20
25
30
35
Frames Per Second
  • Average
  • Minimum

Crysis

1,680 x 1,050 0xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTS 250 512MB
  • Galaxy GeForce GTS 250 1GB
  • ATI Radeon HD 4850 512MB
  • ATI Radeon HD 4770 512MB
  • ATI Radeon HD 4830 512MB
    • 32.2
    • 18.0
    • 30.6
    • 19.0
    • 29.8
    • 19.0
    • 25.4
    • 14.0
    • 22.3
    • 12.0
    • 19.2
    • 10.0
0
5
10
15
20
25
30
35
Frames Per Second
  • Average
  • Minimum

Crysis

1,680 x 1,050 4xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 4870 1GB
  • Galaxy GeForce GTS 250 1GB
  • Nvidia GeForce GTS 250 512MB
  • ATI Radeon HD 4850 512MB
  • ATI Radeon HD 4770 512MB
  • ATI Radeon HD 4830 512MB
    • 27.6
    • 14.0
    • 23.9
    • 14.0
    • 23.1
    • 13.0
    • 20.1
    • 10.0
    • 18.9
    • 9.0
    • 16.1
    • 8.0
0
5
10
15
20
25
30
Frames Per Second
  • Average
  • Minimum

For analysis of these results, please read the Results Analysis page.
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