How we tested
As always, we did our best to deliver a clean set of benchmarks, with each test repeated three times and an average of those results is what we’re reporting here. In the rare case where performance was inconsistent, we continued repeating the test until we got three results that were consistent.
The tests performed are a mixture of custom in-game timedemos and manually played sections with FRAPS to record the average and minimum frame rates. We strive to not only record real-world performance you will actually see, but also present the results in a manner that is easy to digest.
Intel Core i7 Test System
- Intel Core i7-965 processor (3.2GHz: 133MHz x 24)
- Asus P6T V2 motherboard (Intel X58 Express with three PCI-Express 2.0 x16 slots)
- 3x 2GB Corsair TR3X6G1333C9 memory modules (operating in dual channel at DDR3 1,349.4MHz 9-9-9-24-1T)
- Corsair X128 120GB SSD running 1.571 firmware
- Corsair HX1000W PSU
- Windows 7 Home Premium x86-64
- Antec Twelve Hundred Chassis
ATI graphics cards
- AMD ATI Radeon HD 5760 1GB – operating at 775/4,000MHz using ATI Catalyst 8.69 RC3 Release Driver
- AMD ATI Radeon HD 5750 1GB – operating at 700/4,600MHz using Catalyst 9.12 WHQL
- AMD ATI Radeon HD 4770 512MB – operating at 750/3,200MHz using Catalyst 9.12 WHQL
Nvidia graphics cards
- Nvidia GeForce 9800GT 512MB - operating at 600/1,500/1,800MHz using Forceware 195.62 WHQL
- Nvidia GeForce GT 240 512MB - operating at 550/1,340MHz/3,400MHz using Forceware 195.62 WHQL
Games Tested
- Fallout 3, version 1.7 with DirectX 9.0
- S.T.A.L.K.E.R.: Clear Sky, version 1.5.07 with DirectX 10/10.1
- Dawn of War 2 version 1.02 with DirectX 10
- Crysis, version 1.21 (64-bit) with DirectX 10
- Call of Duty: World at War, version 1.3.1080 with DirectX 9.0
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