ATI Radeon HD 5670 Review

Written by Harry Butler

January 14, 2010 | 15:22

Tags: #benchmarks #crysis #directx-11 #dx11 #fallout #hd-5670 #mainstream #performance #review #testing

Companies: #amd

Crysis

Publisher: Electronic Arts

Even after almost two years since it's release Crysis will make your system cry - it’s a monster! It doesn’t come as much of a surprise then, that the graphics are something special – they’re above and beyond anything we’ve ever seen in a PC game.

We tested the game using the 64-bit executable under DirectX 10 mode with the 1.21 patch applied. We used a custom timedemo recorded from the Laws of Nature level which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game. We found that around 27-33 fps in our custom timedemo was sufficient enough to obtain a playable frame rate through the game. It's a little different to other games in that the low frame rates still appear to be quite smooth.

We set all of the in-game details to High and forced 16x anisotropic filtering in the driver menu as there is currently no support for it in game. We tested at 1,280 x 1,024, using 0x, 2x and 4x anti-aliasing, 1,680 x 1,050 using 0x and 4xAA, 1,920 x 1,200 using 0x and 4xAA and 2,560 x 1,600 with 0xAA and 4xAA. By extensively testing using anti-aliasing in very high resolutions in conjunction to High quality, we'll be pushing even the bleeding edge hardware on test to the limit.


Crysis

1,280 x 1,024 0xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 5750 1GB
  • ATI Radeon HD 4770 512MB
  • Sapphire ATI Radeon HD 5670 1GB
  • ATI Radeon HD 5670 512MB
  • Nvidia GeForce 9800GT 512MB
  • Nvidia GeForce GT 240 512MB
    • 31
    • 16
    • 30
    • 15
    • 23
    • 11
    • 22
    • 11
    • 28
    • 10
    • 22
    • 8
0
5
10
15
20
25
30
35
Frames Per Second
  • Average
  • Minimum

Crysis

1,280 x 1,024 4xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 5750 1GB
  • ATI Radeon HD 4770 512MB
  • ATI Radeon HD 5670 512MB
  • Sapphire ATI Radeon HD 5670 1GB
  • Nvidia GeForce 9800GT 512MB
  • Nvidia GeForce GT 240 512MB
    • 27
    • 13
    • 23
    • 11
    • 19
    • 9
    • 19
    • 9
    • 23
    • 8
    • 18
    • 7
0
5
10
15
20
25
30
Frames Per Second
  • Average
  • Minimum

Crysis

1,680 x 1,050 0xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 5750 1GB
  • ATI Radeon HD 4770 512MB
  • ATI Radeon HD 5670 512MB
  • Sapphire ATI Radeon HD 5670 1GB
  • Nvidia GeForce 9800GT 512MB
  • Nvidia GeForce GT 240 512MB
    • 26
    • 14
    • 23
    • 12
    • 18
    • 9
    • 18
    • 9
    • 23
    • 4
    • 17
    • 4
0
5
10
15
20
25
Frames Per Second
  • Average
  • Minimum

Crysis

1,680 x 1,050 4xAA 16xAF, DirectX 10, High Quality

  • ATI Radeon HD 5750 1GB
  • ATI Radeon HD 4770 512MB
  • Sapphire ATI Radeon HD 5670 1GB
  • ATI Radeon HD 5670 512MB
  • Nvidia GeForce 9800GT 512MB
  • Nvidia GeForce GT 240 512MB
    • 22
    • 11
    • 19
    • 9
    • 16
    • 8
    • 15
    • 7
    • 17
    • 4
    • 13
    • 2
0
5
10
15
20
25
Frames Per Second
  • Average
  • Minimum

For analysis of these results, please read the Results Analysis page.
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