Publisher: Ubisoft
Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year. While it continues the
Far Cry franchise that Crytek started in 2004,
Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now.
The game
uses DirectX 10.1 to improve anti-aliasing performance and quality. The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1. However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.
We used the game's built-in benchmarking tool to measure performance in DirectX 9.0 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects. We set every option to its maximum setting and tested at 1,680 x 1,050, 1,920 x 1,200 and 2,560 x 1,600 with various anti-aliasing settings.
Anisotropic filtering is controlled by the game's quality settings and forcing AF from the driver control panel does not have any effect on visual quality or performance.
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Nvidia GeForce GTX 280 1GB SLI
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Nvidia GeForce GTX 260-216 896MB SLI
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ATI Radeon HD 4870 1GB CrossFire
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ATI Radeon HD 4870 X2 2GB
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Nvidia GeForce GTX 295 1,792MB
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Zotac GeForce GTX 285 1GB AMP!
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Nvidia GeForce GTX 285 1GB
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Nvidia GeForce GTX 280 1GB
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HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
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Nvidia GeForce GTX 260-216 896MB
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ATI Radeon HD 4870 1GB
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ATI Radeon HD 4870 512MB
0
10
20
30
40
50
60
70
80
90
Frames Per Second
-
Nvidia GeForce GTX 280 1GB SLI
-
ATI Radeon HD 4870 1GB CrossFire
-
Nvidia GeForce GTX 260-216 896MB SLI
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 295 1,792MB
-
Zotac GeForce GTX 285 1GB AMP!
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 280 1GB
-
HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
-
Nvidia GeForce GTX 260-216 896MB
-
ATI Radeon HD 4870 1GB
-
ATI Radeon HD 4870 512MB
Frames Per Second
-
Nvidia GeForce GTX 280 1GB SLI
-
ATI Radeon HD 4870 1GB CrossFire
-
Nvidia GeForce GTX 260-216 896MB SLI
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 295 1,792MB
-
Zotac GeForce GTX 285 1GB AMP!
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 280 1GB
-
HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
-
Nvidia GeForce GTX 260-216 896MB
-
ATI Radeon HD 4870 1GB
-
ATI Radeon HD 4870 512MB
0
10
20
30
40
50
60
70
80
Frames Per Second
-
Nvidia GeForce GTX 280 1GB SLI
-
ATI Radeon HD 4870 1GB CrossFire
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 260-216 896MB SLI
-
Nvidia GeForce GTX 295 1,792MB
-
Zotac GeForce GTX 285 1GB AMP!
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 280 1GB
-
HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
-
Nvidia GeForce GTX 260-216 896MB
-
ATI Radeon HD 4870 1GB
-
ATI Radeon HD 4870 512MB
Frames Per Second
-
Nvidia GeForce GTX 280 1GB SLI
-
ATI Radeon HD 4870 1GB CrossFire
-
Nvidia GeForce GTX 260-216 896MB SLI
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 295 1,792MB
-
Zotac GeForce GTX 285 1GB AMP!
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 280 1GB
-
Nvidia GeForce GTX 260-216 896MB
-
HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
-
ATI Radeon HD 4870 1GB
-
ATI Radeon HD 4870 512MB
Frames Per Second
-
Nvidia GeForce GTX 280 1GB SLI
-
ATI Radeon HD 4870 1GB CrossFire
-
Nvidia GeForce GTX 260-216 896MB SLI
-
Nvidia GeForce GTX 295 1,792MB
-
ATI Radeon HD 4870 X2 2GB
-
Zotac GeForce GTX 285 1GB AMP!
-
Nvidia GeForce GTX 285 1GB
-
Nvidia GeForce GTX 280 1GB
-
Nvidia GeForce GTX 260-216 896MB
-
HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
-
ATI Radeon HD 4870 1GB
-
ATI Radeon HD 4870 512MB
Frames Per Second
-
Nvidia GeForce GTX 280 1GB SLI
-
ATI Radeon HD 4870 1GB CrossFire
-
ATI Radeon HD 4870 X2 2GB
-
Nvidia GeForce GTX 295 1,792MB
-
Nvidia GeForce GTX 260-216 896MB SLI
-
Nvidia GeForce GTX 285 1GB
-
Zotac GeForce GTX 285 1GB AMP!
-
Nvidia GeForce GTX 280 1GB
-
HIS ATI Radeon HD 4870 1GB IceQ4+ Turbo
-
Nvidia GeForce GTX 260-216 896MB
-
ATI Radeon HD 4870 1GB
-
ATI Radeon HD 4870 512MB
Frames Per Second
In
Far Cry 2's DirectX 9.0 mode, the GeForce GTX 260-216 has the advantage over ATI's similarly-priced Radeon HD 4870 1GB - the increased frequencies on the HIS HD 4870 1GB IceQ4+ Turbo help to remove Nvidia's advantage, but there's really nothing between the two. The frame rate increase afforded by the HIS's higher clocks equates to around four percent at both 1,680 x 1,050 4xAA and 1,920 x 1,200 4xAA - the latter being just about playable at 31.5 fps on average.
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