Battlefield: Bad Company 2

Publisher: Electronic Arts

From our Battlefield: Bad Company 2 review:
Whether you’re blasting buildings apart with rockets, laying down controlled bursts with an assault rifle or putting in big booming hits with a shotgun, there’s real beef to the weaponry which again adds to the atmosphere of the game. DICE has managed once again to tap into the childish joy of shooting guns at people and things. Outside of shooting other people, the effects are equally good when you’re on the receiving end. There’s blood and dust aplenty from bullet hits and the death animations are suitably cinematic without being needlessly unpleasant or overly silly.

Bad Company 2 uses the Frostbite game engine, and is the first PC game to use this engine. It’s DX11-compatible and uses tessellation and other advanced rendering techniques to deliver incredible visuals and bash next-gen hardware. We take a 60 second sample of us playing through a section of the Heart of Darkness level with FRAPs, always following the same path and performing the same actions. We repeat each test three times, discarding anomalous results and averaging the consistent ones.

Nvidia GeForce GTS 450 Review GeForce GTS 450 Bad Company 2 Performance Nvidia GeForce GTS 450 Review GeForce GTS 450 Bad Company 2 Performance

Battlefield: Bad Company 2

1,680 x 1,050 0xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • Nvidia GeForce GTX 460 768MB
  • Nvidia GeForce GTX 465 1GB
  • ATI Radeon HD 5830 1GB
  • ASUS GeForce GTS 450 1GB TOP
  • ATI Radeon HD 5770 1GB
  • Nvidia GeForce GTS 450 1GB
    • 76
    • 54
    • 74
    • 53
    • 66
    • 50
    • 63
    • 45
    • 64
    • 44
    • 61
    • 43
    • 50
    • 33
    • 50
    • 30
    • 43
    • 28
0
10
20
30
40
50
60
70
80
Frames per second (higher is better)
  • Average
  • Minimum

Battlefield: Bad Company 2

1,680 x 1,050 4xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 460 768MB
  • Nvidia GeForce GTX 465 1GB
  • Asus GeForce GTS 450 1GB TOP
  • Nvidia GeForce GTS 450 1GB
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
    • 66
    • 49
    • 55
    • 40
    • 60
    • 34
    • 50
    • 34
    • 53
    • 33
    • 41
    • 29
    • 34
    • 24
    • 46
    • 23
    • 38
    • 22
0
10
20
30
40
50
60
70
Frames per second (higher is better)
  • Average
  • Minimum

Battlefield: Bad Company 2

1,920 x 1,200 0xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 465 1GB
  • ATI Radeon HD 5830 1GB
  • Nvidia GeForce GTX 460 768MB
  • ATI Radeon HD 5770 1GB
  • Asus GeForce GTS 450 1GB TOP
  • Nvidia GeForce GTS 450 1GB
    • 67
    • 49
    • 56
    • 40
    • 69
    • 39
    • 53
    • 35
    • 53
    • 35
    • 53
    • 33
    • 45
    • 28
    • 41
    • 28
    • 35
    • 23
0
10
20
30
40
50
60
70
Frames per second (higher is better)
  • Average
  • Minimum

Battlefield: Bad Company 2

1,920 x 1,200 4xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 470 1.3GB
  • Nvidia GeForce GTX 460 1GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 465 1GB
  • Nvidia GeForce GTX 460 768MB
  • Asus GeForce GTS 450 1GB TOP
  • ATI Radeon HD 5830 1GB
  • ATI Radeon HD 5770 1GB
  • Nvidia GeForce GTS 450 1GB
    • 56
    • 37
    • 46
    • 31
    • 52
    • 28
    • 43
    • 28
    • 43
    • 27
    • 32
    • 21
    • 40
    • 20
    • 34
    • 18
    • 27
    • 16
0
10
20
30
40
50
60
Frames per second (higher is better)
  • Average
  • Minimum

For explanation of what these numbers mean, head to the Results Analysis page.
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October 14 2021 | 15:04