Publisher: Electronic Arts
We tested the game using the 64-bit executable under and DirectX 10 with the 1.21 patch applied. We used a custom time demo recorded on the Harbour map which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.
For our testing, we set all the settings to High. Because of how intense the game is, we tested with both anti-aliasing and anisotropic filtering disabled at resolutions above 1,680 x 1,050 for the time being. There is currently no support for anisotropic filtering in the game, but you can still force it from the driver control panel
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Asus P6T Deluxe
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Gigabyte GA-EX58-UD4P
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MSI Eclipse SLI
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Gigabyte GA-EX58-UD3R
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MSI X58 Pro
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Foxconn Blood Rage
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Foxconn Renaissance
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Gigabyte GA-EX58-DS4
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41.4
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39.7
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39.5
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39.5
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39.3
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39.2
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38.9
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38.8
Frames Per Second - higher is better
Gaming performance was another bottom end of the table result for the Foxconn, but only by the breadth of a gnat's pubic hair. The 0.1 fps of a discrepancy between this board and the GA-EX58-DS4 would be unappreciated during real world play.
Publisher: Ubisoft
Far Cry 2 is the latest first person shooter from Ubisoft, and while it continues the
Far Cry franchise that Crytek started in 2004, this game is built on its own in-house engine and has no association - other than its name - to anything Crytek has worked on or is working on now. We used a retail version of the game patched to version 1.02, and used the in-built "Action" gameplay demo set to Ultra-Very High settings under DirectX 10.
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MSI X58 Pro
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Gigabyte GA-EX58-UD4P
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Gigabyte GA-EX58-UD3R
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Asus P6T Deluxe
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Gigabyte GA-EX58-DS4
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Foxconn Blood Rage
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Foxconn Renaissance
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MSI Eclipse SLI
Frames Per Second - higher is better
After the board produced low results in
Crysis, it's not real surprised that it couldn't do well in
Far Cry 2 either. Although, while the average frame-rate is a touch lower, the minimum is one of the fastest we've seen, affording
that much smoother gameplay.
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