Alien: Isolation
Publisher: Sega
From our
Alien: Isolation review:
'
It’s a delightful surprise that such a game has emerged from a mainstream developer/publisher relationship. A game that embraces vulnerability rather than pushing a power fantasy, that demands a slow pace and rewards careful play instead of twitch-skills and killstreaks, that emphasises smart level design and wonderfully crafted systems in lieu of pretty but arbitrary skyboxes and overwhelming your senses with bullets and explosions.
Most of all though, Isolation reminds me of why the Xenomorph became the horror icon it did. It achieves what I like to call deep horror, an experience which goes beyond the simple jump scares of Slenderman or films like Paranormal Activity. It lingers in your brain a long while after witnessing its closing scenes, that’s layered in the time and history of a real-feeling place. To dispense with the florid prose, it’s an absolutely superb game, and it’s a testament to its quality that despite potentially giving me an annoying and unpleasant skin condition, I already want to play it again.'
We test Alien: Isolation at the highest possible settings at all resolutions. All detail levels are set to 'Ultra', and the Shadow Map Resolution option is set to 2,048. We also turn on Motion Blur, Depth of Field, Chromatic Aberration, Planar Reflections, HDAO and Volumetric Lighting. Anisotropic filtering is set to 16x and we use the SMAA T2x anti-aliasing option. We benchmark the first 60 seconds of the game's built-in benchmark (the most demanding part), which is accessed by adding "-benchmark" to the game's launch options in Steam.
-
Asus Maximus VIII Gene (4.8GHz)
-
Asus Z170-Deluxe (4.8GHz)
-
MSI Z170A Gaming M5 (4.6GHz)
-
Asus Maximus VIII Gene (4GHz)
-
Asus Z170-Deluxe (4GHz)
-
MSI Z170A Gaming M5 (4GHz)
frames per second, higher is better
Unigine Valley 1.0 Benchmark
Publisher: Unigine
Unigine's free Valley 1.0 benchmarking tool works well as a graphics benchmark as it is GPU limited and is thus incredibly taxing on the GPU whilst placing the CPU under very little stress. Unigine's scoring system is effectively linear: a card with 2,000 points is considered twice as fast as one with 1,000 points, and half as fast as one with 4,000 points. As such, you can easily replicate and run the test on your own system to gauge roughly how big a difference an upgrade would likely make for you.
-
Asus Maximus VIII Gene (4GHz/4.8GHz)
-
Asus Z170-Deluxe (4GHz/4.8GHz)
-
MSI Z170A Gaming M5 (4GHz/4.6GHz)
0
1000
2000
3000
4000
5000
Score, higher is better
3DMark Firestrike
Publisher: Futuremark
Fire Strike is a showcase DirectX 11 benchmark designed for today's high-performance gaming PCs. It is 3DMark's most ambitious and technical benchmark ever, featuring real-time graphics rendered with detail and complexity far beyond what is found in other benchmarks and games today.
-
Asus Maximus VIII Hero (4GHz/4.8GHz)
-
MSI Z170A Gaming M5 (4GHz/4.6GHz)
0
2500
5000
7500
10000
12500
Seconds, lower is better
-
Asus Maximus VIII Hero (4GHz/4.8GHz)
-
MSI Z170A Gaming M5 (4GHz/4.6GHz)
0
1000
2000
3000
4000
5000
Seconds, lower is better
Want to comment? Please log in.