Lionhead Studios and Microsoft Games Studios have announced that the heavily anticipated
Fable 2 will ship without any online co-operative play as was planned. The co-op play will be added in to the Xbox 360 exclusive in a later patch.
Studio head Peter Molyneux previously reviewed his own game and drew ire from gamers for giving
Fable 2 a score of
9 out of 10, but anticipation has remained strong for the sequel to one of the best casual RPGs on the original Xbox.
"
We just got word that while we will be able to play the single-player and local co-op on day one, they are still making tweaks to the online co-op," Microsoft said on
Gamerscoreblog.
"
Seriously, as a gamer I'm glad they're taking the time to make it right instead of just rushing it out the door," the poster added.
Fortunately, the co-op mode will be added in as part of a patch that should be available within a week of the North American launch, which is three days ahead of the European launch on the 24th of October.
The co-op mode is a drop-in drop-out affair where players can play a hero each and share contracts and divide riches and while this function will be missing Lionhead says that some of the multiplayer features will be ready at launch still.
"
As you are playing through the game, you will still be able to see your friends as glowing orbs as well as chat and trade with them," they said.
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