Jonathan Blow, creator of
Braid, has
openly disagreed with the Writers Guild of America's videogame awards system, calling it more of a slimy membership drive than an actually meaningful ceremony.
Specifically, Blow disagrees with the fact that only games written by members of the WGA's Videogame Writer's Caucus are eligible for consideration of the awards and that in order to join all you have to do is be credited in the game as a writer and front $75 USD to the guild. Despite the fact that this automatically disbars the vast, vast majority of games the WGA awards are still presented as being official.
Going further, Blow then condemns the entire structure of the WGA, looking at how the Videogame Writer's Caucus does not give writers any other benefits than consideration for an award. Members of the Videogame Writer's Caucus do not get any of the other benefits that come from being in the guild and are not actually considered guild members. They do not, for example, have the right to vote at WGA elections or to attend any meetings.
Blow implies that this makes the entire awards ceremony an incestuous love-in, with writers only signing up in order to try and get an award and the WGA only having awards in order to draw in more members.
"
It’s just slimy, and if the public were to assume that these awards were chosen based only on quality, then it would be fundamentally corrupt," commented Blow on
his blog.
He continues to point out that a fundamental problem with the requirements stipulated by the WGA is that there's no true presentation standard for videogames, with many games not having credited roles, WGA contracts or design documents written by a single person.
The contenders for the awards this year are
Command and Conquer: Red Alert 3,
Dangerous High School Girls in Trouble!,
Fallout 3,
Tomb Raider: Underworld and
Star Wars: The Force Unleashed.
Braid, while undeniably one of the best written games of last year (and you can read our thoughts on why in our
Best Gaming Moments feature) has not been entered.
Share your own thoughts on writing in computer games and how important it is in
the forums.
Want to comment? Please log in.