The Bureau studio 2K Marin loses its staff

October 18, 2013 | 08:34

Tags: #bioshock #bioshock-2 #bioshock-infinite #lay-offs #the-bureau-xcom-declassi #the-bureau-xcom-declassified #xcom

Companies: #2k-games #2k-marin

2K Marin, the studio behind titles including The Bureau: XCOM Declassified and BioShock 2, has been the target of severe lay-offs which some sources are stating has effectively closed the division.

Parent company 2K Games has confirmed in a statement to press that layoffs have occured at the studio, whose latest title The Bureau: XCOM Declassified was excoriated by critics for its confused attempts to translate the popular isometric strategy game into a more action-oriented third-person perspective.

'We can confirm staff reductions at 2K Marin,' a 2K Games spokesperson explained. 'While these were difficult decisions, we regularly evaluate our development efforts and have decided to reallocate creative resources. Our goal to create world-class video game titles remains unchanged.'

The company has declined to provide precise numbers, but a source speaking on condition of anonymity to Polygon has claimed that the 'majority' of 2K Marin has been laid off. Another source went still further, stating with '100 per cent' surety that the studio has been closed.

Although the studio's most recent game may not have been the unalloyed success for which its parent company had hoped, 2K Marin's previous titles have been considerably more popular: spun off from Irrational Games following the launch of BioShock, 2K Marin worked on BioShock 2 and BioShock Infinite before the release of The Bureau. Now, however, it looks like the studio's run has come to an end, just six years after its founding.
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