Rick rounds up all the major announcements from this year's E3.
Here's our pick of some of the most impressive projects currently underway in our forum.
We've picked some of the best projects recently completed in our project log forum.
Amnesia meets BioShock in this stunning, if rather fleeting horror adventure.
Gods from the machine.
Brand of bothers.
Promises fixes are on the way.
Rick counts down 30 to 21 of his favourite PC games ever.
Jordan Thomas' game dev send-up is a midsummer highlight.
A team of former Bioshock developers has announced survival sim The Flame in the Flood and launched a Kickstarter project.
Look for Kickstarter funds.
Bioshock is getting an iOS port for iPhone and iPad.
The newest Humble Bundle features a selection of 2K Games' portfolio.
Wants a more entrepreneurial role.
Studio closed in all but name, say sources.
Bioshock Infinite is awesome, but how does it push the current crop of graphics cards?
Have we seen the game of the year already? Read on to find out.
Classic FPS RPG cleared for re-launch.
No more widescreen woes, Kline claims.
BioShock Infinite is to take its cues from spiritual predecessor System Shock 2 with a new difficulty mode.
Has 2K Games got its head in the clouds with BioShock Infinite? We weigh in.
We take a look at John Shirley's novel exploration of Rapture's origins.
Columnist Richard Cobbett examines the egregious wastage of games development.
Irrational Games and 2K have announced a new BioShock game, BioShock Infinite.
BioShock has suffered from fan backlash since release but it remains a classic, says Craig.
June 13 2019 | 09:59
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