2K Games has revealed the first set of real, concrete details about the multiplayer segment of
BioShock 2. Among the revealed details is the confirmed news that the multiplayer section of the game will be a sort-of prequel to the first game and that it will feature upgradeable characters.
The multiplayer aspect of
BioShock 2 will be developed by Digital Extremes, who had no connection to the first game, and will let players see the underwater megapolis of Rapture before it sprung a leak and fell into disrepair.
The multiplayer game has also been given a strong setting, with players cast as test subjects in a bout of plasmid-based experiments run by Sinclair Solutions. Players will also get to run riot through areas such as Mercury Suites too, which has been re-worked to better suit a multiplayer mode according to
Eurogamer.
One of the most interesting things to emerge about
BioShock 2's multiplayer though is the fact that it'll apparently offer an experience-driven challenge, with players gradually able to unlock new plasmids, tonics and weapons through a series of upgrades that come with experience. 2K hasn't offered a huge amount of detail on how this might work, but we wouldn't be surprised to see that it functions similarly to other multiplayer games like
Team Fortress 2, or
Call of Duty.
"
The fans asked for a multiplayer experience and we answered," said Christoph Hartmann, president of 2K.
"
With Digital Extremes delivering a multiplayer experience for BioShock 2 that features all of the things that make BioShock unique, we’re holding ourselves to a high standard so that we can deliver the depth and variety that fans of the BioShock universe demand."
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BioShock 2 and the new multiplayer enhancements? Let us know your thoughts
in the forums.
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