2K Games has revealed the first set of real, concrete details about the multiplayer segment of BioShock 2
. Among the revealed details is the confirmed news that the multiplayer section of the game will be a sort-of prequel to the first game and that it will feature upgradeable characters.
The multiplayer aspect of BioShock 2
will be developed by Digital Extremes, who had no connection to the first game, and will let players see the underwater megapolis of Rapture before it sprung a leak and fell into disrepair.
The multiplayer game has also been given a strong setting, with players cast as test subjects in a bout of plasmid-based experiments run by Sinclair Solutions. Players will also get to run riot through areas such as Mercury Suites too, which has been re-worked to better suit a multiplayer mode according to Eurogamer
One of the most interesting things to emerge about BioShock 2
's multiplayer though is the fact that it'll apparently offer an experience-driven challenge, with players gradually able to unlock new plasmids, tonics and weapons through a series of upgrades that come with experience. 2K hasn't offered a huge amount of detail on how this might work, but we wouldn't be surprised to see that it functions similarly to other multiplayer games like Team Fortress 2
, or Call of Duty
"The fans asked for a multiplayer experience and we answered,
" said Christoph Hartmann, president of 2K.
"With Digital Extremes delivering a multiplayer experience for BioShock 2 that features all of the things that make BioShock unique, we’re holding ourselves to a high standard so that we can deliver the depth and variety that fans of the BioShock universe demand.
How excited are you about BioShock 2
and the new multiplayer enhancements? Let us know your thoughts in the forums