Zotac GeForce GTX 470 Amp! Edition

Written by Clive Webster

October 20, 2010 | 07:34

Tags: #amp #directx-11 #geforce #gtx-470 #gtx-480 #hd-5850 #hd-5870 #overclocked #overclocking #quickest #review #testing

Companies: #games #nvidia #zotac

Battlefield: Bad Company 2

Publisher: Electronic Arts

From our Battlefield: Bad Company 2 review:
Whether you’re blasting buildings apart with rockets, laying down controlled bursts with an assault rifle or putting in big booming hits with a shotgun, there’s real beef to the weaponry which again adds to the atmosphere of the game. DICE has managed once again to tap into the childish joy of shooting guns at people and things. Outside of shooting other people, the effects are equally good when you’re on the receiving end. There’s blood and dust aplenty from bullet hits and the death animations are suitably cinematic without being needlessly unpleasant or overly silly.

Bad Company 2 uses the Frostbite game engine, and is the first PC game to use this engine. It’s DX11-compatible and uses tessellation and other advanced rendering techniques to deliver incredible visuals and bash next-gen hardware. We take a 60 second sample of us playing through a section of the Heart of Darkness level with FRAPs, always following the same path and performing the same actions. We repeat each test three times, discarding anomalous results and averaging the consistent ones.

Zotac GeForce GTX 470 Amp! Edition  GTX 470 Amp! Edition Bad Company 2 Performance Zotac GeForce GTX 470 Amp! Edition  GTX 470 Amp! Edition Bad Company 2 Performance

Battlefield: Bad Company 2

1,920 x 1,200 0xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 480 1.5GB
  • Zotac GeForce GTX 470 Amp! Edition
  • Asus Matrix HD 5870 2GB
  • Asus Radeon HD 5870 V2
  • XFX Radeon HD 5870 Black Edition
  • ATI Radeon HD 5870 1GB
  • Nvidia GeForce GTX 460 1GB
  • ATI Radeon HD 5850 1GB
    • 76
    • 57
    • 76
    • 57
    • 78
    • 51
    • 75
    • 50
    • 77
    • 50
    • 74
    • 48
    • 56
    • 40
    • 69
    • 39
0
10
20
30
40
50
60
70
80
Frame Per Second
  • Average
  • Minimum

Battlefield: Bad Company 2

1,920 x 1,200 4xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 480 1.5GB
  • Zotac GeForce GTX 470 Amp! Edition
  • XFX Radeon HD 5870 Black Edition
  • Nvidia GeForce GTX 460 1GB
  • Asus Matrix HD 5870 2GB
  • ATI Radeon HD 5870 1GB
  • Asus Radeon HD 5870 V2
  • ATI Radeon HD 5850 1GB
    • 67
    • 49
    • 63
    • 44
    • 60
    • 32
    • 46
    • 31
    • 60
    • 31
    • 58
    • 30
    • 58
    • 30
    • 52
    • 28
0
10
20
30
40
50
60
70
Frame Per Second
  • Average
  • Minimum

Battlefield: Bad Company 2

2,560 x 1,600 0xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 480 1.5GB
  • Zotac GeForce GTX 470 Amp! Edition
  • XFX Radeon HD 5870 Black Edition
  • Asus Matrix HD 5870 2GB
  • ATI Radeon HD 5850 1GB
  • Asus Radeon HD 5870 V2
  • ATI Radeon HD 5870 1GB
  • Nvidia GeForce GTX 460 1GB
    • 55
    • 36
    • 52
    • 32
    • 55
    • 29
    • 56
    • 29
    • 47
    • 28
    • 54
    • 28
    • 53
    • 28
    • 35
    • 20
0
10
20
30
40
50
60
Frame Per Second
  • Average
  • Minimum

Battlefield: Bad Company 2

2,560 x 1,600 4xAA 16xAF, DirectX 11, Maximum Detail, HBAO off

  • Nvidia GeForce GTX 480 1.5GB
  • Zotac GeForce GTX 470 Amp! Edition
  • XFX Radeon HD 5870 Black Edition
  • Asus Radeon HD 5870 V2
  • Asus Matrix HD 5870 2GB
  • ATI Radeon HD 5870 1GB
  • ATI Radeon HD 5850 1GB
  • Nvidia GeForce GTX 460 1GB
    • 45
    • 29
    • 42
    • 27
    • 41
    • 21
    • 41
    • 20
    • 41
    • 20
    • 41
    • 19
    • 36
    • 18
    • 29
    • 16
0
10
20
30
40
50
Frame Per Second
  • Average
  • Minimum

For explanation of what these numbers mean, head to the Results Analysis page.
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