Zeno Clash bowled us over with its clever story and surreal setting. Now, we catch up with the brains behind the mental world of Zeno Clash to try and find out how the beautifully unreal world of Zenozoik was finally realised, as well as what might be next for ACE Team.
May 10, 2009 | 10:20NPCs have progressed from simple rule-based sprites to human-like figures that appear to think for themselves. We look at how the developers of F.E.A.R. 2, Dawn of War 2, Fallout 3 and Crysis achieve the illusion of intelligence for the characters in their games.
March 5, 2009 | 09:05December 11 2020 | 17:30