Cliff Harris, the indie developer behind games like Rock Legend, Democracy and Kudos, muses on the limits designers impose on themselves when they try to make games in certain genres. Cliff asks 'Why were games so much more imaginative in the good ol' days?'
February 13, 2008 | 07:55As part of our continuing feature on game design, we chat to Dave Grossman and David Cage about how adventure games are written. Whether you're a budding game designer or just a fan with a passion for puzzles, you'll be sure to find this interesting.
October 8, 2007 | 10:49February 19 2021 | 17:15