Phillip Marlowe has got a chip on his shoulder about game design. Why is it that games are only ever made for 16 to 25 year old men who love shooters? Philip questions the problems facing developers who want to target games for more specific markets.
June 17, 2008 | 08:10Shortly after our hands-on preview, we got a chance to catch up with Thomas Vu, producer for Will Wright's Spore, to put all sorts of questions to him. Find out what Thomas thinks of DirectX 10, creationism, the girl market and, um...probing.
February 14, 2008 | 07:57October 14 2021 | 15:04