Sound that you can feel?
Looking back at some of the online souls we've lost.
A great opportunity for cutting teeth in the technology journalism space.
Some major new functionality incoming.
We talk to Danger Close about the the involvement of ex-military consultants in Warfighter.
We take Medal of Honor out for a spin to see how the multiplayer handles.
Sound design is one of the hardest things, so why don't we celebrate it more?
October 15 2020 | 14:00
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