We sit down with the Shattered Horizon team over at FutureMark, quizzing them about the challenges of making a FPS in zero-gravity, creating a believable sci-fi game and using lighting engines to create a unique atmosphere in a game. Check it out!
September 10, 2009 | 09:21We go for a float in zero gravity with Futuremark's first outing as a game developer, Shattered Horizon. How does this space-based multiplayer shooter hold up to our scrutiny and how likely is it that we'll vomit from motion sickness? There's only one way to find out!
September 7, 2009 | 10:22We have an early look at Futuremark Games Studio's first game, Shattered Horizon, a multiplayer first-person shooter set on the moon 30 years from now. The game is a long way off, but there are some things that have already caught our eyes. Read on to find out more...
September 3, 2008 | 11:12October 14 2021 | 15:04