2K Games has issued a statement defending the fact that the recent
Sinclair Solutions DLC expansion for
BioShock 2 was already
included on the game disc.
Apparently the reason for this is that 2K Games wanted to avoid splitting the player base and was so forced to include the data on the disc at launch and simply lock it off from users. Fans cottoned on to the fact when they noticed that the DLC was only a few kb in size.
"
The way our engine and game structure works is that people need to have the exact same content for people to play together. One of the challenges with post-launch content for MP is that it can split the player base, and we want to avoid that whenever possible," a spokesperson wrote on
the official forum (via
Eurogamer).
"
For this content, creating the DLC package the way we did allowed for us to not split the player base - so whether you purchase the new content or not, you can still play with your friends."
The DLC adds in some multiplayer enhancements - new weapon upgrade slots, new characters, trials and achievements. It costs 400 MS points, or around £3.50 GBP.
"
[The DLC] is not interfering with our patching capabilities, which are a top priority and are still being actively worked on," added the spokesperson.
Not that it should really matter all that much. We found
BioShock 2's multiplayer confused, unwieldy and underwhelming when we tried it last. Check out our
BioShock 2 review for more information, then let us know what you think in
the forums.
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