DICE has pledged to solve performance issues with the Windows beta of its upcoming Battlefield 4 first-person shooter, promising that beta feedback will directly lead to a better game at launch.
The latest in the company's military shooter series, Battlefield 4 has been running in beta ahead of its planned launch on the 29th of October. Even at this late date, however, the company is making fixes - and promises that feedback from the beta has led to improvements in performance and stability, particularly on multi-core processor systems.
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CPU usage could sometimes skyrocket for dual, quad and six-core processors,' DICE's Vincent Vukovic admitted in a post to the
official blog last night. '
We identified some of the reasons and released three patches with fixes that went live during the beta, to address the problems. This was a true beta, and as such all the crash reports that were generated during this period will actually help us make a better game.
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PC players may have experienced trouble in the beta getting the game running at a good frame rate,' Vukovic added. '
Rest assured that we’re using the information we received to optimize the performance for the launch of the game.'
Other fixes promised for release following feedback on the beta include a reduction in - though not, sadly, a complete removal of - freezes on the loading screen, empty server listings on the console version, the fixing of an amusing bug which turns lifts into catapults, key-binding changes, additional controller layout options for console gamers, and various balancing changes to weapons and vehicles.
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We want to take this opportunity to thank everyone that has played the Battlefield 4 beta,' wrote Vukovic. '
Your feedback has been crucial in testing the underlying infrastructure and reporting both bugs and balancing issues to ensure a smooth launch on October 29.'
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