Written by Matthew Lambert
December 4, 2019 | 12:00
Tags: #cuda-core #dlss #gddr6 #gpu #graphics-card #rt-core #rtx-2080-super #tensor-core #tu104 #turing
Our second DX11 game relies on Ubisoft's Dunia 2 engine that's exclusive to this popular shooter franchise. Using the game's built-in benchmark, we test with the game's own Ultra preset, and we have also installed the HD Textures pack, which we enable for testing. We do not rely on the benchmark's metrics, instead using OCAT to capture the data we need.
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