Review VR Spotlight: The Climb
To summit up.
'Arm truly is everywhere compute happens,' Vachani says.
The latest version of the OpenGL graphics standard, OpenGL 4.1, has been announced.
Upcoming World of Warcraft update: Cataclysm is dabbling in updating its engine to support DX11.
We test a ton of the latest games to see just how many cores your CPU really needs.
The Khronos Group has announced the latest version of its OpenGL cross-platform 3D standard, aimed at matching Direct3D 11's feature set.
We sit down for an in-depth talk with AMD's Worldwide Developer Relations Manager, Richard Huddy, to talk about AMD's relationship with PC game developers, and we probe his thoughts on DirectX 11, consolification and more.
An alpha build of Firefox 3.7 - the next-next gen browser from the Mozilla Foundation - includes support for Direct2D on Windows 7 and Vista, offloading rendering on to the GPU.
It's big, fast, power hungry and hot like Scarlett Johansson in a sauna - what's not to like? The size? Yes, at nearly a foot long this dual-HD 5870 beast won't even fit in the front page image box! Read on to see how the new card performs (don't call it a HD 5870 X2 though, or you'll look like a n00b)
Microsoft has released details of an as-yet unpatched flaw in DirectShow - the second in a month - which leaves both desktop and server systems vulnerable to attack.
Nvidia has released five new 40nm GeForce 200M GPUs this afternoon, which add support for DirectX 10.1 and GDDR5 to Nvidia's products for the first time.
COMPUTEX 09: AMD, TSMC and Microsoft gave us a glimpse of DirectX 11 and Codename Evergreen, AMD's next-gen graphics chip.
An unpatched vulnerability in the way DirectX handles QuickTime-format media files can lead to remote code execution, according to a security alert from Microsoft.
Nvidia releases its first WHQL Windows 7 graphics driver, just a day after AMD got its first WHQL WIndows 7 graphics driver out the door.
CodeWeavers reveals that it will soon be ready to offer DirectX 10 support on both Linux and Mac OS with its CrossOver Games package.
At Nvision, we managed to sit in on Kevin Gee's introduction to DirectX 11 and since then, we've kept our ear to the ground. We've managed to gather a lot of insight into what Gee talked about from various sources inside the industry, so join us as we take a look at what makes DX11 tick.
NVISION 2008: We've had a sneak peek at the final Age of Conan DirectX 10 content and it looks like it's going to be worth the delay.
Kevin Unangst, Senior Global Director of Windows Gaming at Microsoft gives the low down of what we can expect the future to feature.
Microsoft has unveiled DirectX 11, its next-generation graphics pipeline, at the annual XNA GameFest developer conference in Seattle.
Alex St. John, creator of DirectX and CEO of Wild Tangent, reckons that the console is a dying breed - PC is the future!
Ever since the release of Assassin's Creed on the PC, there has been a controversy brewing over its support for DX10.1.
Alex St. John, one of the creators of DirectX, has dismissed the idea that PC gaming is dying, outlining why he thinks digitial distribution is the future.
AMD has launched its new 780G integrated graphics chipset today which sees the beginning of a revolution. We take a closer look to see if it's any better than the already awesome AMD 690G.
Microsoft has announced that Windows Vista Service Pack 1 has been released to manufacturing. It'll be available via Windows Update mid-March.
While we usually wait for full reviews, we just had to show you what arrived today: AMD's new RS780 IGP and SB700 south bridge.
CES 2008: Sapphire showed us how it plans to keep those of you on the trailing edge of the graphics industry as close to the bleeding edge as possible.
Sources inside Taiwanese graphics card manufacturers have revealed that Nvidia is planning to launch new high-end products as early as next February.
Gabe Newell, President of Valve Software, has said that Microsoft’s choice to limit DirectX 10 to Windows Vista was “a terrible mistake”.
We got some playtime with the upcoming Crysis beta at i31 this weekend. It's the most anticipated title of the year, but how's it going to hold up? Read on to find out.
Nvidia has reported a record revenue of £460 million for the second fiscal quarter of 2008. Wow!
Microsoft leaks some details of its new audio API support in the latest version of Direct X 10.1 SDK.
Mark Rein, VP of Epic, reckons that DX10 won't see major adoption thanks to the thriving console market and that Crysis will be the pinnacle of gaming for years to come.
Last week, we had the chance to sit down with Roy Taylor, Nvidia's Vice President of Content Relations. We talked about the The Way It's Meant To Be Played developer relations programme, DirectX 10 and some of the games coming out very soon.
We take Company of Heroes out for a spin and compare the DirectX 9 and DirectX 10 versions to see what advantages DX10 offers.
COMPUTEX 2007: HIS is showing off what it claims to be the world's first DirectX 10 compliant AGP graphics card.
If you've been wondering what the difference really is between DirectX 9.0c and Vista's DX10, the guys making Crysis are here to help. Check out the videos...
We take a look at the DirectX 9 and DirectX 10 versions of the Lost Planet: Extreme Condition demo and compare the two. Will DX10 live up to the hype?
Today, Nvidia extends its lead on the giant graphics mountain with the announcement of GeForce 8800 Ultra. We find out how the company's new part performs across eight games and three resolutions.
In the wake of Nvidia's GeForce 8600-series launch, the talk of the town in old Taipei has now switched to AMD's mid-range products...