More like RTX 2080 Pooper.
Epic's approach to bringing in customers may be blunt, but having a direct competitor to Steam is a good thing for PC gaming.
Alex gets into the nitty-gritty of how to machine a water-cooling distro plate yourself.
Engine finally drops DX9 support.
In 'early access' form, anyway.
Paying customers only.
First public demo due December 8th.
Developer preview only, for now.
Also headphones, for some reason.
Direct3D 12, Vulkan in the works.
Boasts of new features, better performance.
Crytek Promises sandbox source code, too.
Adds a new string to the DirectX bow.
A 'major update' with new Advanced tab.
Hints at a Linux build, too.
Should land early September.
Developed in just 18 months.
Will sit alongside Dell in the portfolio.
DX11, DX12 and Mantle to start.
Tells devs to concentrate on DirectX 12, Vulkan.
SFR to replace SLI, CrossFire.
Dual-core, 64-bit, 85GFLOP/s in 9W.
No word on whether it's an exclusive.
Mobile devices to benefit the most.
Teases 'ground-up' redesign, too.
MIT licence for DirectX analysis tool.
July 23 2019 | 14:00
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