Cliff Harris is an independent developer who gave up a career at Lionhead to start his own studio and make his own games - but don't they all say that? Cliff has a look at how indie development has evolved and asks if indie studios are truly independent yet.
October 22, 2008 | 16:00It's big, gooey and reeking of unusual charm. What is it? It's Joe's latest plaything, the World of Goo. Based on the popular experimental game, Tower of Goo, World of Goo fuses a Lemmings-style gameplay with an icky, but adorable art style and the result is bloody fantastic!
October 12, 2008 | 07:55Indie developer Cliff Harris is on the verge of releasing a brand new game and is feeling a little bit nervous. With life simulator Kudos 2 set to hit shelves on Wednesday, Cliff weighs up the pros and cons of being indie and tries not to stress himself to death.
September 30, 2008 | 07:15Mount and Blade may have modest indie origins, but we reckon there's a hell of a lot of fun to be had in this open world, free-roaming medieval simulator. Check out our thoughts as we send Andy to conquer a kingdom with nought but a steed and a broadsword!
September 18, 2008 | 07:44Multiwinia: Survival of the Flattest is the latest game to come out of Introversion Software, the British indie developers who first made it big with Uplink. Now we look at Multiwinia, the PC and Xbox 360 multiplayer strategy game to see how it fares in the latest incarnation...
July 15, 2008 | 00:21February 26 2021 | 22:15